import com.egghiro.framework.j2se.game.exception.SGSystemException;
import com.hiro.framework.tilegame.controller.system.STileGameSystem;


public class S2048Main {
    public static void main(String[] args) throws SGSystemException {
//        FifteenPuzzleCanvas  canvas = new FifteenPuzzleCanvas(420, 420);
//        GameFrame frame = new FifteenPuzzleFrame(canvas);
//
//        frame.setVisible(true);
        
        STileGameSystem.getInstance().startGame();

//        canvas.startRun();
    }
}
